The long game, quietly
Nobody claps for year three. That is exactly why year three is where it starts to work.
Nobody claps for year three. That is exactly why year three is where it starts to work.
The unglamorous stretch where every project goes to die — and the only trick I know for surviving it.
Talent is common and cheap. Sustained attention on one thing is rare and worth everything.
The thing I was ashamed of taught me more than the three polished things before it.
Publishing the unfinished thing is terrifying and, it turns out, the fastest way to make it finished.
The first two hours are the whole day. What I protect them from, and why nothing else works if they go.